Real-time Rendering of Forests Using Light Field Rendering and Lighting Algorithm
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TP391.9

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    Abstract:

    Real-time rendering and lighting of forests is a difficult problem in visual system. Due to uncorrelated of scene complexity, the Image-based rendering techniques have been widely used for the scene reconstruction. An iterative-casting algorithm based on Light Field Rendering (IBR) is put forward to solve the reconstruction pro- blem, and then realizes a real-time forests rendering with lighting effects. The experimental results show that this algorithm has combined the advantages of iterative and casting algorithms, gets a balance between efficiency and quality.

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Cite this article as: FANG Zhen, YANG Hong-Yu, LIN Yi. Real-time Rendering of Forests Using Light Field Rendering and Lighting Algorithm [J]. J Sichuan Univ: Nat Sci Ed, 2016, 53: 1241.

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History
  • Received:December 29,2015
  • Revised:April 04,2016
  • Adopted:May 14,2016
  • Online: November 29,2016
  • Published: